Learn by doing

Teaching

Explore, experiment, and build intuition. These interactive tools bring engineering concepts to life—one experiment at a time.

Ignition Lab

Rockets & momentum

Rocket Launch Game

Build a rocket, choose your propellant, and steer your payload into an unpowered orbit. Explore how thrust, mass, and fuel choices shape your flight and its cost.

  • Momentum & thrust
  • Rocket propulsion
  • Orbital motion
Launch simulator

Runs in your browser · No installation needed

A first experiment

Launch your rocket and turn gradually toward the horizon. Cut the engine to test whether your orbit holds, then try reaching orbit with less propellant.

Orbit Lab

Orbital mechanics

Satellite Orbit Simulator

Take the controls of a satellite. Change its velocity, preview a maneuver, and watch its orbit evolve around Earth in three dimensions.

  • Orbital motion
  • Velocity changes
  • 3D visualization
Launch simulator

Runs in your browser · No installation needed

A first experiment

Start with a circular orbit, try a prograde burn, and see how the path changes. Switch to the 3D view to explore a maneuver out of the orbital plane.

Pacing Lab

Mechanics & energy

Cycling Pacing Game

Take on a hilly cycling course—or import your own GPX and choose a segment. Control your power, manage your energy reserve, and discover how pacing changes your finish time.

  • Forces & motion
  • Power & energy
  • Pacing strategies
Launch simulator

Runs in your browser · No installation needed

A first experiment

Ride once at a steady 330 W, then try pushing harder on climbs and coasting downhill. Compare your finish times and watch how your energy reserve recovers.

Apex Lab

Friction & cornering

Downhill Traction Game

Race down a winding descent with one control—the brake lever. Balance braking and cornering within the available tire grip, and find your fastest clean run.

  • Tire friction
  • Braking forces
  • Cornering dynamics
Launch simulator

Runs in your browser · No installation needed

A first experiment

Try braking before a bend, then compare with braking during the turn. Watch the traction circle to see how braking and cornering share the same grip limit.

A growing collection of tools for the classroom and your own curiosity.